Zunaira Sohail, Ayesha Firdos, Sonia Ikram, Muhammad Talha
The essential aim of this research study is to measure the effect of virtual reality and augmented reality on sport psychology. This research study based on the quantitative research and data based on primary data analysis. For this purpose, generate different questions related to the variables the virtual reality and augmented reality both are consider as independent variable the sport psychology is main dependent variable. This research study employed smart PLS software to run distinct outcomes connected to the indicators and it was based on primary data analysis. The R square, composite reliability, discriminant validity, the indicator correlation, the total effect analysis and smart PLS Algorithm model present the overall research study. The virtual reality and augmented reality both are play a vital role in sport psychology. According to the result the overall research founded that there are positive and significant impact of virtual reality and augmented reality on the sport psychology.